Mobile Games

How to Sell Your iOS App Without Spending a Lot

App Store Icon
Apple iOS developers suffering from download envy may find a fix in Michael Sanford’s advice. Sanford, the CEO of iOS gaming company FlipSide5 and whose Touch Hockey app ranked among the top 20 downloads in the history of the iPhone, has the right credentials to give advice. “During the holidays last year, about 20 companies received roughly 80 percent of all the revenue in the App Store,” he pointed out to me. “If you weren’t part of this group, you… continue…

NVIDIA’s Tegra 4 Could Reshape Mobile Gaming

NVIDIA Tegra 4
NVIDIA’s Tegra SoC platform has always been interesting, but with the next generation 22-nm Tegra 4 boasting six times the graphical processing power as its quad core predecessor, it’s gone from interesting to exciting. The Tegra 4 achieves this boost thanks to 72 custom GeForce GPU cores, which allow the chip to power higher-resolution displays at higher frame rates. It will be the first SoC to make use of ARM’s 1.9-GHz Cortex-A15 (Tegra 3 had a 1.7-GHz processor), which is… continue…

Tactus Adds On-Demand Buttons to Touchscreens

tactus thumbnail
If you’re not impressed by what’s been going on — or not going on — with smartphone technology over the past few years, good news: It looks like the days of incremental devie upgrades are numbered. More consumers seem to think that faster processors, thinner chassis, bigger screens and better camera just don’ it. And, yes, I’m looking at you, Apple. But a touchscreen with on-demand physical buttons? Oh yes, please. At CES 2013, California-based Tactus showed off an invention… continue…

Less Spending, More Playing: Gaming on the Cheap

Posted In Living in Tech
Video Game Woman
We love video games. We love them so much that in 2011 we spent nearly $25 billion on games, hardware and accessories, according to the Entertainment Software Association. And by “we,” I mean consumers in the United States alone. Of course, one reason we spend that much is because gaming is expensive. A new game for Microsoft’s Xbox 360 can cost as much as $60, and you can expect to spend more than $50 for a new title for Sony’s… continue…

How to Use Match-Three Mechanics for Great Games

Puzzle Quest
Web games and smartphone apps have been using the match-three mechanic for a few years, but recent games have carried it beyond the obvious Bejeweled-style titles. The mechanism — where a player matches up three or more tiles to make them disappear — is quite extensible, with varying starting positions and possible outcomes. Most games use an 8 x 8 grid, but other sizes work. The beauty of the match-three mechanic is that a skillful and quick-thinking player can win against a more… continue…

iPhone 5 Display Makes iOS Apps ‘Gorgeous’

Posted In Living in Tech
Cat Miller
The iPhone 5 ushers in the era of widescreen iOS apps and games. It’s not just about seeing more content on the screen. It means that optimized apps will look gorgeous on widescreen televisions. And think of what that means for games. Images: Bigstock

Growing Niche in Developing Mobile Flight Simulators

Xplane-9 Flight Simulator
Laminar Research claims its X-Plane 9 flight simulator app is the “most flexible and realistic on the market. After loading it onto my Asus Transformer Prime, I have to say I’m very impressed with its level of sophistication and straightforward operation. And it made me think there may be some good opportunities in this niche. My frame of reference is Flight Gear, the popular open source flight simulator for Linux. Flight Gear offers realistic aerodynamics and great scenery. I’ve been… continue…

How the iPhone 5 Changes Mobile Gaming

Posted In Living in Tech
iPhone 5s
Apple’s new iPhone 5 beats its predecessor in almost every way. With a 4-inch display, it’s the first of the line to depart from the conventional 3.5-inch screen size, and the first iOS device to sport a 16:9 widescreen aspect ratio. Sure, that’s nothing to shout about. High-end Androids have had rocking 720p displays for quite some time. But to the iOS app ecosystem, this is a big deal. The iPhone 5 ushers in a new era of widescreen iOS apps and… continue…

Pac-Man Goes Online as Open Source

It’s possibly the most famous arcade game. Pac-Man, launched by NAMCO Bandai in 1980, took the world by storm, generating a wide following, a top-10 hit single and an animated television series to boot. It’s also the world’s most recognized video game character, though I’d be surprised if maybe Mario doesn’t come close nowadays. Now, there’s an unofficial open source clone in HTML5/JavaScript that stands out from the crowd as a historical tribute and accurate remake. It can be played online… continue…

How Google Play’s Taming Aggressive Apps and Ads

Google Play
Aggressive, non-relevant ads, along with a host of other questionable content, will soon be a thing of the past in Google Play. In an effort to tighten the reigns and eliminate rogue apps, Google has developed a comprehensive set of content requirements that each one must adhere to in order to remain available. The rules were developed to clear out unruly titles and keep users safe from malware, as well as protect Google and carriers’ financial interests. (Earlier this week, Dice… continue…