Game Development

Amazon’s Fire TV Offers Big Opportunity for Game Developers

Amazon Fire TV
Amazon is serious about conquering the living room: the online retailer has launched Fire TV, a set-top box that not only allows viewers to stream content, but also play games. That streaming-and-gaming capability makes Amazon a threat to Apple, which rumors suggest is hard at work on an Apple TV capable of doing the same things. In addition, Fire TV puts the screws to other streaming hardware, including Roku and Google’s Chromecast, as well as smaller game consoles such as… continue…

This Is What Studios Look for in Game Developers

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Is there a golden ticket for software developers searching for jobs in games — aside from mad math skills and passion? From where recruiters stand, the only real unifying factor is experience. “The common denominator for most software development ads we see isn’t that surprising. It’s experience,” says Paul Teall, a New Orleans-based game industry veteran. “Studios are looking for people who can jump right in and get the job done. Candidates need real-world examples of work that they’ve done… continue…

Why Did Facebook Buy Oculus Rift?

Posted In Looking in Tech
Oculus Rift Virtual Reality Game
When Facebook plunked down $19 billion for WhatsApp, the move made perfect sense: after all, the latter is a messaging app with 400 million active users worldwide, which fits in nicely with the social network’s emphasis on connecting people together. And when Facebook shelled out $1 billion for Instagram, that also seemed like a logical turn of events: people enjoy sharing images with each other, and Instagram offers a sleek (and growing) platform for doing so. Click here to find… continue…

How to Break In as a Game Developer

Posted In Looking in Tech
asteroids game
For freshly graduated programmers and developers, finding your first job in gaming can be a challenge. You can do it, though, if you’ve got the right mix of hard and soft skills, industry knowledge and experience from creating a game or two on your own. Indeed, if you can show off a polished game, you’ve got a much better chance of snagging a spot, says Holly Liu, co-founder and chief of staff at Kabam, a San Francisco-based interactive entertainment company… continue…

‘CandySwipe’ Crushed: When Game Development Gets Nasty

Posted In Cloud
Things aren’t so sweet in the world of mobile game development. continue…

Using Microsoft’s OneNote as a Creative Tool

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For many years I designed games, projects, to-do lists, and more using Wiki on a Stick, a single page wiki which worked beautifully in Firefox until three or four years ago. It held everything in one HTML file with embedded CSS and JavaScript. It still exists but is a bit awkward to use because of changes in the Firefox security model. A file that writes itself to a local folder? That sounds dodgy, but it worked well until they removed… continue…

PlayScript: Zynga Playing Clever

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The need to convert Web content to mobile has exploded with users’ adoption of mobile technologies and mobile apps. And while mobile isn’t replacing the Web, content providers need to create content for both places. In the earlier days of mobile development, that meant re-writing Web apps for each mobile platform. To combat this hugely inefficient process, a variety of compilers have been developed that generate code compatible with other platforms. For example, there are C++ compilers for Android that… continue…

‘Fighting Fantasy’ as an App-Game Genre

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Those of a certain age who played games in the 1980s or 1990s may recall the Fighting Fantasy (FF) books. Published beginning in the 1980s, they weren’t the first gamebooks but they were the most well-known and became the embodiment of the genre. The series consists of 59 books, each a standalone single-player role playing game, where the reader has just two dice, a pencil and an eraser to complete a quest. The paragraphs in the book present challenges for… continue…

SteamOS Could Be Great for Linux, Costly for Microsoft

Posted In Linux, Working in Tech
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With the wraps off SteamOS, the real reason why Valve has not so quietly been promoting Linux game development recently might have come out of the bag. The new operating system, which is Linux-based, is primarily geared toward entertainment. Not just games mind you – it’s for television, movies and music as well. We’ve known for some time that Valve’s been working on a console of sorts, but the money was on it being a small form-factor PC, so the… continue…

Creating a Multi-Player Game? Watch the Money

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Based in Auckland, New Zealand, indie developer David Colquohun started running his MMORTS game Ironfell in 2012. In August 2013, he had to close it down because it was losing too much money. The game had accumulated losses of $17,300, and that’s before calculating in payment for his time. Just one month later, in September 2013, Ironfell restarted. The new version had a number of changes to make it more active and reduce the number of empty realms. He’s also… continue…