Apps

Google, Apple Want to Take Healthcare IT Mainstream

Posted In Living in Tech
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At Apple’s Worldwide Developer Conference (WWDC) earlier this month, CEO Tim Cook and other executives unveiled HealthKit, an app designed to consolidate health and fitness data within an iOS dashboard. HealthKit can list everything from cholesterol levels to calories burned, with an “emergency card” of contacts and pertinent data (blood type, etc.) accessible via the iOS lock screen. In theory, HealthKit will also have the ability to interact with apps from third-party developers, such as Nike’s FuelBand platform. Click here… continue…

Bloomberg Testing Real-World App for Oculus Rift

Posted In Living in Tech
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So far, the Oculus Rift virtual-reality headset has found its most widespread use in gaming. But as the device rises in prominence, more companies are testing its capabilities as a work tool. Bloomberg is one of those companies, having designed software that allows Oculus-equipped traders and financial pros to view dozens of virtual “screens,” each one packed with data. The platform is clearly aimed at those Masters of the Universe who stack their real-world desks with four, six or eight… continue…

Apple’s iOS Maps and the High Cost of Management Failure

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In 2012, Apple abandoned its longtime reliance on Google’s mapping data to power its iOS Maps app, opting instead to go with data collected and curated in-house. The result was an epic disaster, with iOS users complaining that the new data was highly inaccurate. As Apple rushed to repair the damage, CEO Tim Cook even posted a public apology on the company’s website: “With the launch of our new Maps last week, we fell short on this commitment. We are… continue…

Tetris’s Long History Offers Tips for New Game Developers

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When the iconic video game Tetris turned 30 last week, Time published an interview with its developer, Alexey Pajitnov, in which he described the challenges of publishing software in the last years of the Soviet Union. Exporting the game out of Russia required a “formal arrangement” with the Computer Center of the Soviet Academy of Sciences that gave the organization the rights to the software for a full decade. “It was easier and wiser for me to allow this arrangement… continue…

A First Look at Apple’s Swift Programming Language

Posted In Working in Tech
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As expected, Apple executives spent the first day of the company’s Worldwide Developers Conference (WWDC) unveiling iOS 8 and Mac OS X “Yosemite,” the newest versions of operating systems for iOS mobile devices and Macs. But the announcement that earned arguably the biggest response from the audience (and the tech media at large) came near the end, and it involved something that 99 percent of consumers probably won’t care about: a new programming language, Swift. For many years, Apple-centric developers… continue…

Twitch, Slingshot Suggest Big Companies’ Future Is Small Apps

Posted In Looking in Tech
Twitch
Facebook may have missed out on buying Snapchat, but that hasn’t cooled the company’s ardor for disappearing-messages apps—or the audiences that come with them: The Financial Times reports that Facebook’s engineers are hard at work on an “ephemeral messaging” platform that would vaporize videos and photos after a single view. Facebook recently discontinued Poke, its two-year-old app that replicated much of Snapchat’s functionality, after it failed to gain much of an audience. This new attempt, reportedly named “Slingshot,” will likely… continue…

7 Mobile App Markets You Haven’t Thought Of

Construction worker with tablet
Even traditionally low-tech industries are embracing mobile applications. As Todd Brown, senior applications development manager at UPS, puts it: “any industry with a workforce that doesn’t sit at a desk.” That’s creating opportunities for app developers. But as with any product, deep knowledge of the business and its workflow processes is vital to making your app succeed. Click here to find mobile development jobs. Think beyond the confines of consumer or traditional enterprise development for some new opportunities. Here’s a… continue…

Is Mobile Game Development Worth the Effort?

Flappy Bird
The developers who got into iOS a few months after the App Store was launched had it a lot easier than their brethren today. A few months after the store opened, there were just 10,000 apps available. Today, that many are launched in two weeks. That means more than 1,000 new apps appear each day. That’s a phenomenal figure – and not what anyone with a low marketing budget wants to hear. Another challenge: Roughly one in five players who… continue…

Want to Upgrade Your App? Consider Breaking It Apart

Swarm by Fourquare Logo
Facebook, Foursquare and other tech companies are taking an odd approach to upgrading their core apps. Instead of adding new features or shinier buttons, these firms are breaking their apps apart. Foursquare split off many of its main app’s social functions into Swarm, which focuses on friends and check-ins; the new, leaner Foursquare app will allow users to search for nearby restaurants and other points of interest. Facebook seems determined to parse its “main” mobile app into as many standalone… continue…

The Basics of Google’s Turn-Based Gaming

Google Play
Early this year, Google announced support for turn-based multiplayer games. In general, turn-based gaming isn’t new, though it is a newcomer to Google Play Services. Now, developers can use Google servers to manage game data. And as of now, there’s no additional cost associated with these features. What is Turn-Based Multiplayer Gaming? As their name indicates, turn-based games allow multiple players to take turns that can be played asynchronously. Google’s turn-based API allows players to invite others to play or… continue…