Search Results for: HTML5

Mobile HTML5 Not Ready for Big Time?

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Mobile HTML5 may not be ready for prime time. A couple of recent events have cast a shadow over the current suitability of HTML5 as the perfect replacement for Native Apps (on smartphones). First is the replacement of Facebook’s iOS app. Facebook acknowledges that it’s slow and needs to be better. The current App is actually written in HTML5, and it’s slow because every time you do something, it has to fetch a lot of data. Cell phone broadband responsiveness… continue…

Will PhoneGap End Native vs. HTML5 Debate?

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I’ve heard the endless debates regarding how you should develop a mobile app. Should it be completely open Web, usable by all operating systems and devices, or should it be built natively to take advantage of offline time, device features, and unique properties of the OS? That debate may be over, or at least the discussion tempered, when developing mobile apps with PhoneGap. The free open source mobile framework software supports eight platforms including Android, iOS, BlackBerry, and more recently… continue…

Mozilla Firefox Gets HTML5 Savvy

browserquest
Mozilla Firefox has been quietly chipping away at Google Chrome’s position as the premier browser for HTML5 web games, with a faster release cycle and improved JavaScript engine.  On the HTML5test.com website, where higher scores are better, Firefox 11 clocks a very respectable 335 score with 9 bonus points, putting it not far behind Chrome 17 with 374 and 13 bonus points. So it’s not altogether surprising that Mozilla released a game experiment to promote Firefox’s abilities. Browserquest is a lightweight… continue…

‘Chrome Experiments’ Lets Developers Show Off HTML5 Games

Screenshot of Tank World Game
If you haven’t seen any HTML5 games, it can be quite inspiring to look at Chrome Experiments, which appeared not long after Chrome Browser became HTML5 friendly. The site lets any developer upload their HTML5 experiment, game, etc. It currently has 413 experiments of which 78 are games, 14 are multi-player and 141 are WebGL. One of my favorite tools on the site is Background Generator, which is wonderful for creating Photoshop-style backgrounds with textures, gradients, and multiple colors. It’s a designer’s… continue…

When Will You Move to HTML5?

html5
HTML 5 came before the world was ready for it, some say. “The standard’s not complete,” “Browser support is patchy,” are among the complaints I’ve heard. But I don’t hold with such sentiments. The world is ready for HTML5, and you should be learning about it now and building websites with it. As for browser take up, of the many sites that reveal HTML5 features by browser and CSS3, the summary at the foot of CanIUse.com seems pretty definite. It’s… continue…

Adobe Flash vs. HTML5: The Latest

Adobe Flash Logo
Adobe has published its 12-month roadmap for Flash and Adobe Air. They still see Flash having a role in games despite the growth in HTML5/JavaScript as an alternative technology. They’ve acknowledged that, but are still pushing ahead with changes to Flash and ActionScript to keep it in the game longer. They have initiatives such as a normalized game developer program, game services amd productized support to let developers use existing C and C++ code in their Flash-based games. I’m guessing… continue…

Book Review: Murach’s HTML5 and CSS3

Book cover for Murach's html5 and css3
Although the HTML5 specification is not fully settled, it’s sufficiently stable that 34 of the 100 top websites have already adopted HTML5, and publishers have dug out all their old HTML books and set their authors on the update trail. Mind you if I were a publisher I’d be doing that as well; there’s gold in them thar tags. (Sorry!) These committee driven specifications can take years to hammer out and weld the dot on every i. Meanwhile the real… continue…

AT&T Opens API Platform for HTML5 Development

There's an Increasing Need for Software Developers with Security Skills
AT&T, as part of its effort to standardize around HTML5,  launched an API platform to help developers create more energy-efficient apps and to do so more quickly. Mark Collins, AT&T Mobility’s vice president of consumer data, told Fierce Mobile Content that the company sees HTML5 as a way to step out of the competition among rival app stores and operating systems.  Interestingly enough, though, it’s planning its own app store of HTML5 offerings. Its new API platform is designed to allow… continue…

How to Produce Rapid Iterations with HTML5

Posted In Working in Tech
HTML5 logo
You know what sucks? Getting too involved in a development project only to realize, “Uggh, I have to rip out so much work. I can’t do it this way.” One possible solution is heavy prototyping and rapid iterative development in HTML5. That was the subject of a presentation by the team at Archetype (Left to right in video: Eric Anderson, senior creative engineer; Mike Lucaccini, president; Guido Rosso, CCO; and Danny Riddell, CEO). I spoke to at Silicon Valley Code… continue…

How to Make Your Mobile Apps Faster with HTML5

FastMobileApps
Google’s Steve Souders says the big fail point for most mobile apps is they load way too much Javascript. He was speaking at a presentation at Silicon Valley Code Camp on how to make your mobile apps faster with HTML5. The reason most apps slow to a crawl is they’re not loading Javascript asynchronously, and they’re letting the mobile browser parse and execute all that code. If you do that, the UI thread locks so the user can’t interact with… continue…