Mobile Development

Articles on smartphones and tablets, including trends, product development, consumer demands, and BYOD.

Google Wants You to Build a Watch App

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Google will kick off this week’s I/O conference in San Francisco with a lengthy keynote, and it’s likely that the executives onstage will devote a considerable amount of time to wearable electronics. In previous years, Google used I/O to show off Google Glass, the company’s augmented reality headset. While Glass will surely make an appearance at this year’s show, the new Android Wear might seize much of the proverbial spotlight. After all, so-called “smartwatches” are supposed to become the Next… continue…

Apple’s iWatch Coming This Fall: Report

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Apple will release its much-anticipated “iWatch” near the end of 2014, according to anonymous sources “familiar with the matter” speaking to The Wall Street Journal. Those sources suggested that the device could come in multiple versions and sizes, and feature “more than 10 sensors including ones to track health and fitness.” Apple has already unveiled HealthKit, which monitors the user’s health and fitness data via an iOS app; it isn’t a stretch to presume that an “iWatch” would sync in… continue…

Booming Mobile Games Take Backseat at E3

DeNA Mobage Screen Shot
Amid the din of E3’s flashy console game demos, Re/code noted a quiet corner of the Los Angeles Convention Center: The mobile and social gaming pavilion. From the lack of crowds and unassuming placement at the game industry’s largest trade show, it’s hard to believe that mobile gaming is the business’s fastest growing segment and its largest source of digital revenue. Last year, Re/code says, smartphone and tablet games generated $3 billion in U.S. sales. And while sales of packaged… continue…

How Amazon’s Smartphone Could Profit Mobile Developers

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If rumors prove correct, Amazon will unveil a smartphone at a high-profile June 18 event in Seattle. The big question is, why? As pointed out by many a publication over the past few days, numerous companies have plunged into the smartphone space and failed. For every Apple iPhone or Samsung Galaxy S that achieves blockbuster sales and critical acclaim, another dozen fade from the market after leaving barely a ripple in the popular consciousness. If Amazon launches a smartphone, pouring… continue…

Is Your Business Ready for Wearable Tech?

Salesforce Wear
Salesforce has announced Salesforce Wear, which it bills as an initiative for “wearable computing in the enterprise.” In theory, the platform will allow developers to build enterprise-centric applications for a variety of wearable devices, including the Samsung Gear (a smartwatch), Android Wear, and Google Glass. (A full list is available here.) Salesforce’s motive here seems pretty obvious: By releasing an enterprise-centric development kit for wearable electronics—one that focuses on Salesforce software, no less—it can gain a head start on what… continue…

Tetris’s Long History Offers Tips for New Game Developers

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When the iconic video game Tetris turned 30 last week, Time published an interview with its developer, Alexey Pajitnov, in which he described the challenges of publishing software in the last years of the Soviet Union. Exporting the game out of Russia required a “formal arrangement” with the Computer Center of the Soviet Academy of Sciences that gave the organization the rights to the software for a full decade. “It was easier and wiser for me to allow this arrangement… continue…

3 Steps to Break Into Mobile Development

Mobile Devices
Michael Turner is a 23-year-old from Rochester, N.Y., who wants to get into mobile app development, though right now his skills are limited to HTML, CSS and JavaScript. Not long ago, he wrote to Dice asking for some tips on how to get started. To give him some guidance, we reached out to two mobile dev veterans: David Yang, Placement Coordinator and lead instructor at the Fullstack Academy of Code in New York, and Eric Schweitzer, a California-based Mac and… continue…

3 Conundrums for the Internet of Things

Connected Home
As the Internet of Things expands its reach, the range of technologies being used to build and support it is expanding, as well. Languages including Java, Ruby and C are being employed, as are platforms like Microsoft’s Windows Embedded, Android, BlackBerry QNX and the relatively new Tizen. Cloud technologies are being put to use for connect devices, data and users. “You’ll see a whole bunch of technologies, not just programming languages,” Jnan Dash, senior advisor at MongoDB, told InfoWorld. “Data… continue…

Is 2014 the Year of the Phablet?

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If research firm IDC is correct, 2014 could become the year of the “phablet.” IDC defines phablets as smartphones with screens exceeding 5.5 inches, a category that encompasses a growing number of devices. Samsung in particular has led the phablet charge, seeing it as a competitive differentiator from Apple, which has (so far) resolved to keep the iPhone’s screen at no more than four inches diagonal. Click here to find app developer jobs. IDC believes phablets’ share of the smartphone… continue…

BlackBerry Opening Up to Third-Party MDM Platforms

BlackBerry 10
BlackBerry will now allow rival Mobile Device Management (MDM) services to support BlackBerry 10 devices. The move is a sea change for BlackBerry, which previously restricted other MDM companies from directly managing BlackBerry devices on their platforms. That was a strategy designed to protect BlackBerry’s own MDM platform, BES10; but as BlackBerry’s device market-share tumbled in recent years, and client companies increasingly gravitate toward third-party solutions for their IT infrastructure needs (IBM, Citrix, and Airwatch are just a few of… continue…