Mobile Development

Articles on smartphones and tablets, including trends, product development, consumer demands, and BYOD.

Tetris’s Long History Offers Tips for New Game Developers

Screen Shot 2014-06-06 at 11.51.58 AM
When the iconic video game Tetris turned 30 last week, Time published an interview with its developer, Alexey Pajitnov, in which he described the challenges of publishing software in the last years of the Soviet Union. Exporting the game out of Russia required a “formal arrangement” with the Computer Center of the Soviet Academy of Sciences that gave the organization the rights to the software for a full decade. “It was easier and wiser for me to allow this arrangement… continue…

3 Steps to Break Into Mobile Development

Mobile Devices
Michael Turner is a 23-year-old from Rochester, N.Y., who wants to get into mobile app development, though right now his skills are limited to HTML, CSS and JavaScript. Not long ago, he wrote to Dice asking for some tips on how to get started. To give him some guidance, we reached out to two mobile dev veterans: David Yang, Placement Coordinator and lead instructor at the Fullstack Academy of Code in New York, and Eric Schweitzer, a California-based Mac and… continue…

3 Conundrums for the Internet of Things

Connected Home
As the Internet of Things expands its reach, the range of technologies being used to build and support it is expanding, as well. Languages including Java, Ruby and C are being employed, as are platforms like Microsoft’s Windows Embedded, Android, BlackBerry QNX and the relatively new Tizen. Cloud technologies are being put to use for connect devices, data and users. “You’ll see a whole bunch of technologies, not just programming languages,” Jnan Dash, senior advisor at MongoDB, told InfoWorld. “Data… continue…

Is 2014 the Year of the Phablet?

Phablet
If research firm IDC is correct, 2014 could become the year of the “phablet.” IDC defines phablets as smartphones with screens exceeding 5.5 inches, a category that encompasses a growing number of devices. Samsung in particular has led the phablet charge, seeing it as a competitive differentiator from Apple, which has (so far) resolved to keep the iPhone’s screen at no more than four inches diagonal. Click here to find app developer jobs. IDC believes phablets’ share of the smartphone… continue…

BlackBerry Opening Up to Third-Party MDM Platforms

BlackBerry 10
BlackBerry will now allow rival Mobile Device Management (MDM) services to support BlackBerry 10 devices. The move is a sea change for BlackBerry, which previously restricted other MDM companies from directly managing BlackBerry devices on their platforms. That was a strategy designed to protect BlackBerry’s own MDM platform, BES10; but as BlackBerry’s device market-share tumbled in recent years, and client companies increasingly gravitate toward third-party solutions for their IT infrastructure needs (IBM, Citrix, and Airwatch are just a few of… continue…

7 Mobile App Markets You Haven’t Thought Of

Construction worker with tablet
Even traditionally low-tech industries are embracing mobile applications. As Todd Brown, senior applications development manager at UPS, puts it: “any industry with a workforce that doesn’t sit at a desk.” That’s creating opportunities for app developers. But as with any product, deep knowledge of the business and its workflow processes is vital to making your app succeed. Click here to find mobile development jobs. Think beyond the confines of consumer or traditional enterprise development for some new opportunities. Here’s a… continue…

Here’s When ‘Flappy Bird’ Returns to Waste Your Time

Flappy Bird
Indie developer Dong Nguyen told CNBC reporter Kelly Evans that his wildly popular Flappy Bird game could return to iOS by August. In a televised interview with Evans, Nguyen said that the game would add a number of new features to its next iteration, including multiplayer. “I will make it less addictive,” he added. (In previous interviews, he expressed concern that people spent too much time playing his game, distracting them from work and school.) He also alluded to the… continue…

Is Mobile Game Development Worth the Effort?

Flappy Bird
The developers who got into iOS a few months after the App Store was launched had it a lot easier than their brethren today. A few months after the store opened, there were just 10,000 apps available. Today, that many are launched in two weeks. That means more than 1,000 new apps appear each day. That’s a phenomenal figure – and not what anyone with a low marketing budget wants to hear. Another challenge: Roughly one in five players who… continue…

Want to Upgrade Your App? Consider Breaking It Apart

Swarm by Fourquare Logo
Facebook, Foursquare and other tech companies are taking an odd approach to upgrading their core apps. Instead of adding new features or shinier buttons, these firms are breaking their apps apart. Foursquare split off many of its main app’s social functions into Swarm, which focuses on friends and check-ins; the new, leaner Foursquare app will allow users to search for nearby restaurants and other points of interest. Facebook seems determined to parse its “main” mobile app into as many standalone… continue…

The Basics of Google’s Turn-Based Gaming

Google Play
Early this year, Google announced support for turn-based multiplayer games. In general, turn-based gaming isn’t new, though it is a newcomer to Google Play Services. Now, developers can use Google servers to manage game data. And as of now, there’s no additional cost associated with these features. What is Turn-Based Multiplayer Gaming? As their name indicates, turn-based games allow multiple players to take turns that can be played asynchronously. Google’s turn-based API allows players to invite others to play or… continue…